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Stale.

Being away from a project costs more the longer you are away from it. Mind bit-rot.

Jam session.

There isn’t any way to describe it to someone who hasn’t lived it. Now it’s a thing. Zero to one.

The pawn(s).

When the ‘pawn’ reaches the other side, the pawn becomes whatever it wants.

The head set.

The most important piece of gear for remote work is a headset. Without it, good comms are always a struggle. Comms are important. Not just for the headset wearer…but those who listen.

Air gapped.

Very interesting the more you look into it.

https://www.schneier.com/blog/archives/2011/05/bin_laden_maint.html https://www.schneier.com/blog/archives/2013/10/air_gaps.html

The new type of content.

Meta-content allows the audience to experience a new set of emotions. The emotions shared by the content-consumer and the meta-content-consumer are: higher order, more natural, and more realistic.

This is impossible with legacy content.

Context switching, defined.

Switching between multiple customers requires, by definition, context switching.

Context switching is the ‘movement between two unrelated tasks.’

Movement between two unrelated tasks is defined as a set of more than one ‘todo list items that crosses between functional domains’.

A todo-list item that crosses between functional domains are two separate todo-list items that are between two customers, two distinctly different IT technologies, two different tool-sets, or some combination thereof.

You aren't the only one.

I’ve heard this, and worked through it, and felt the same way, and consider it part of ‘general purpose’ developer workflow now.

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